Fright chasers: soul reaper torrent download
Also, using the cell phone as a map is truly clever! And, oh, I was able to track down an address and inputting it into the GPS--cool, cool, cool! Mad Head Games, bravo! The phonebook and list was right-on devs! True, there could be better instructions here n' there, and the storyline is pretty much your typical whodunit, but we shoiuld be used to it by now, or at least I am. I suggest you try the demo first and see for yourselves. We've all got our own tastes--and we can always agree to disagree.
For me, this game is wonderful, and I highly recommend it. Date published: As one reviewer noted, none of us rate a game the same way, although we rate the same factors. With any story we read or listen to, we bring our individual experience. It's why this same story line is never the same, for each storyteller is different.
The actual story has been told quite well in another review, and for me, it was the back and forth between the present and that added a layer of complexity to the tale. It's done very well as a story, meaning it does not strain between the past and the present.
All of the tasks, hidden object scenes, and the mini- puzzles relate to the scenes. I don't think the camera as gadget is over used but in general, I don't care for gadgets. I don't purchase any game without playing the demo. I've learned my lesson, even with developers and series that are favorites. As always, enjoy the play. I was caught up in the adventure and the mystery.
I wanted to find out how the Enigmatist Club fit into the train derailment. Try it for yourself. I thought Fright Chasers: Forced Exposure was exceptional and this next chapter of Fright Chasers is an awesome sequel for fans of this popular series. The investigation begins when you receive information in an email concerning several people in the town of Glenville who have been reported murdered by someone or something that uses a supernatural medallion which burns victims to pure ash.
Get on your Harley and travel to Glenville and don't forget your Paranormal Camera that reveals ghostly clues because your going to need it for this fast paced mystery adventure. As you proceed in your investigation you encounter a woman named Joanna who eventually shares some disturbing facts in a newspaper article about a train accident which took place in that reportedly claimed the lives of five people.
The encounter with Joanna is brief and leaves you not only suspicious of Joanna but curious to reveal several unanswered questions regarding the accident. You soon realize that Joanna and the other four characters central to your investigation didn't die in the train accident.
But how can they be alive after more than a hundred years later,are they immortal? The only person who can provide answers is the crow masked protagonist known as the Soul Reaper. After more intense research you learn that the Soul Reaper is your number one suspect in the Glenville murders and the targets are the five individuals who were aboard the train crash of Is it possible that one of these five people could be the Soul Reaper?
Travel back in time to and board the train to question these five passengers and return to the present day hopefully with the answers you need to figure out what caused this intriguing mystery in order to solve the case!
This is a fascinating and frightening mystery that kept me on the edge of my seat throughout the entire 5 hours of the main game and another hour for the bonus game.
It has incredible twists and subplots that will surprise even the most seasoned sleuths! I was buried alive in a coffin, knocked out cold, and even kidnapped during the course of this thriller.
It's truly an epic experience and just when you think you absolutely know who the actual protagonist is, your shocked to find out that you have been wrong all along I highly recommend this installment of Fright Chasers and it definitely exceeded my expectations. Worthy of Editor Choice award and five stars. Rated 4 out of 5 by jdylea from different strokes for different folks.
I have to say, I beta tested this one and was waiting for it to come out. It's a solid, good game. Not the best, but very good. Like others, I won't go into details, but I enjoyed myself. I've learned to not go just by reviews. I just bought a five star game without testing. So sorry I did. You need to try them and judge for yourself. We all like certain things and they are not necessarily what someone else likes. Give it a go and see what you think.
I loved the first one in this series but this one is just a dud to me. It's the same old same old, find something put it here rinse and repeat. Nothing new or creative in this game. I'm not even adverse so much to the same old same old if the storyline was strong and there were more diverse actions and dialogue throughout and if the mini-games had better instructions and if there were a lot more hidden object scenes. There were very few HO scenes in this semi-short game! This was just boring!
I just did not have very much fun playing and couldn't wait for the game to end! NO I do not recommend Date published: Rated 1 out of 5 by roaming from Second Trial, Same as the First I demoed the game twice, mainly because I couldn't remember anything about it from the first time I demoed it.
That should tell you something, i. I've said before that I dislike gimmicky contraptions, even though in some games they actually serve some purpose such as, for example, disabling a lock or finding an invisible object. However, the camera gimmick in this game seems to serve no purpose whatsoever except to find "supernatural" glowing things floating in the air.
Do you do something with the glowing things once you've photographed them? Nope, not that I could tell. There's also the unhelpful, "I know I can figure this out," and "What could I possibly do here? What I figured out that I could possibly do was quit the demo and avoid any other Fright Chasers games.
Didn't we all collectively agree to ix-nay on the gadgets-nay? Yep that stupid Camera feature has returned to reveal items which cannot be seen by the naked eye, er I'm sorry "supernatural elements" Not only does this camera eagle-eye exactly the same number of items each time, but it's also somehow able to capture incriminating video footage of the bad guy doing his bad guy thing! JFK-I've got that video! Play effortlessly using the strategy guide! Buy this game, Get 3 Punches!
Reviews at a Glance. Customer Reviews. Rated 5 out of 5 by cloudshadow from Fright Chasers are fun games I don't know why these three games have such poor reviews. I've loved them all. I'd say to ignore the reviews, since most are by the same group of people.
Get these games! They're fun. The story line is good, and the map lets you jump around to where you need to be without walking so much. I always get frustrated in games that don't have maps. So much walking is a waste of time. The bonus game was a little short, but still fun. If you plan on playing the Treasure Hunt after both the game and bonus game are done, make sure you find all the hidden symbols, or you wont get to play. Date published: Rated 5 out of 5 by rainworm from Off to a great adventure - fright is guaranteed!
The Fright Chaser girls are back! Reminder from the Case Files: the Fright Chasers Blog was established to document unusual, eerie and scary places, exploring odd and unexplainable occurances and get to the bottom of it. We start out with an anonymous email on the famous Glenville disappearances.
The writer believes, those are in fact murders, committed by supernatural means and asks for a meeting at Glenville cemetery. Attached to the mail was a video clip, showing a disguised figure conjuring some kind of spell on one of the vanished people, Wright. On our way to the meeting point, we are pondering on known events at Glenville, among other things a terrible train accident in At the cemetery: a grave robber.
A security man, whose weapon is melted in his hand by the supernaturally powered grip of the grave robber — what to make of that? The grave robber disappears and the security man hands us a valueable clue before leaving the scene: a list of names. One name on the list we find on the epitaph of the ravaged tomb, another one is that of the man in the video clip. So the list seems to contain others, who may be in danger.
Our visit to the next on the list varifies our thesis: some monstrous killer is after those men and women. They seem to form a group with a secret and a meeting point, the Enigmatis Club. There we will come close to a solution of this mystery. After a confrontation with the monster we awake — dead. And we meet all people, whose names were on the list. All of them are dead, died in the train crash of but apparently have found a way to be still alive.
A weird and thrilling story, masterly told in good pace. There is not too much to and fro but we arrive at a scene, investigate and follow the next clue.
Step by step we learn, what started with the suspicion of murder my means of the supernatural, is more than what it seems. After each location, we are given a summary of facts and conclusions on our ride to the next. Nice new feature, you are always up to date. HOS and puzzles are entertaining, no choice between hard and easy but challenging enough, except for puzzle experts, who may want more.
All in all this game is even better, than the first one, for me. Pace is much faster, the story is easy to follow and suspensefully to play. Some remarks are literally black humor as such, so even the language used in the game is fun. Rated 5 out of 5 by Majestyx12 from Loved the first one and want this one Based on the trial I Loved the first one in the series. I want to buy this one too. You collect the signature collectible, Morphs and Morphs in the hops. I was caught up in the adventure and the mystery.
I want to find out more about the Enigmatist Club and how it fits into the train derailment. Try it for yourself Date published: Rated 5 out of 5 by sourkraut from Love it! Another lovingly created game by MadHead.
They approach the genre with a slight twist that is missing from so many games. The only downside for me, is that the cut scene animation is a bit weak, but that's not really an issue.
In all honesty, the moment I see a game is made by them, I buy it, because I know I won't be disappointed. Find yourself on track to play a supernatural thriller! What is behind these gruesome murders? These events seem tied to an tragic train crash.
Get on board for a game with twists and turns - resurrecting some history which would be better left buried. You will be switching back-and-forth on the tracks of time in a game in which nothing is as it seems. A ghostly supernatural thriller is set to depart. Rev up your motorcycle and get prepared to travel quite a bit in this game. The future of the town of Glennville rests in your hands.
It should appeal to those who like mysteries, the paranormal, or both. I purchased this game for the story. The story behind the game is excellent with a plot which takes many twists and turns. Although it was used excessively in the demo, it was used less in the main game and completely disappeared in the bonus chapter.
The pace is excellent with plenty of activities to keep you busy. The graphics are cartoonish as in all the other games within the series. Out of your dreams and into reality comes your next case. I found the chapter short. There are eight 8 HOP scenes and seven 7 puzzles within the chapter most of which are akin to those in the main game.
There are twelve 12 achievements, some with three parts. Collect thirty 30 swirls, thirty 30 morphing objects, eleven 11 cards and thirty-one 31 treasures. Most are easy to locate and there are some morphing objects within the HOP scenes. You cannot search for the treasures until you have found all the collectibles.
However, you can return to the scenes to locate them. As stated previously, you use a camera to search for supernatural elements within the game. After locating the items, you then view a video taking you back in time to view some important aspect to the case at hand. There are eight 8 wallpapers with the usual concept art and music selections. You can replay nineteen 19 HOP scenes.
Again, I wish Mad Head would provide a replay of some of the puzzles as well. This includes four 4 mini-HOP scenes which require searching for five 5 items to create an inventory item. They are scenes which are seen in most games. I found little creativity in the design of the scenes. Most of the HOP scenes are standard lists of items. There are several storybook scenes in which you must locate two of the same type of symbol within each scene.
There are some silhouette scenes and a few matching scenes as well. Except for the storybook scenes, most of the scenes seemed to be junk piles of items to locate. There are two scenes which I felt were creatively designed. There is a pattern scene in which you search for items based upon their pattern not their silhouette.
There is also a scene in which you must search for two parts of a symbol, which, when combined, create a symbol which you must remove PUZZLES: There are thirty-one 31 puzzles in the game. Most of the puzzles are easy, some ridiculously easy. To me, entering a combination for a lock is not a puzzle. However, there are some maze puzzles and connection puzzles which I found somewhat difficult. The instructions are well written. Although most are easy, most are creatively designed and thematic. Matching puzzle.
Match up related symbols on rocks. Sliding bars puzzle. Slide bars up-and-down and sideways to move them to create a path so that a piece of a lock can move from the left to the right of a lock assembly. Connection puzzle. Remove colored lights by connecting them so that all are matched up and none remain. Move a sandbag from one crane to another using arrows to move the cranes and a button which drops the bag onto the cranes. Move the bag from crane-to-crane until you reach the X where you must drop the bag into its final position.
Maze puzzle. Using a pallet jack, move five barrels to a spot when they will drop to the ground below.
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